WebMar 9, 2024 · Copy of Raynquist's Fall 2024 belt balancer collection, organized into nested blueprint books by number of input belts. Balancers are included for all configurations from 1-1 to 9-9, plus some 10-x, 12-x, 16-16, 32-32, 64-64, and 128-128. Also includes lane … WebApr 3, 2016 · You could use splitters on a pair of lanes to merge 12 down to 6, and again down to 4 (merge 4 of the 6 and leave the other 2) and then split them to 4 lanes using the 4-4 splitter. That way, ore from any of the 12 input lines will end up on all 4 output lines. Unless you're expecting a lot of ore ALL the time, this should be sufficient.
Compact 6 belt balancer : r/factorio - reddit
WebMay 31, 2024 · Re: Throughput unlimited balancers. by Hedning1390 » Wed May 23, 2024 9:25 am. DaveMcW wrote: If you get rid of all curved belts, it can run at full throughput. no-curves.jpg. That doesn't solve the issue. You can have 100% throughput with the curves and you can have 66% throughput with the straight lines. WebIt'd be nice to see it in action - it's a pretty design. I'm not super good at simulating them in my mind, but it looks like it's not a true balancer. e.g. putting a full belt into input number 5 won't output an even 1/4 belt on … fresno state general scholarship application
Smaller 4 to 4 belt balancer : r/factorio - reddit
WebBelt Balancers. Posted by anonymous 1 year ago. Belt Balancers Raynquist's Balancers (Fall 2024) 4 to X Balancers. 4_6_balancer. View Copy. 761 bytes 1.1.53 142. Snapping None. Size 6 x 11. Preview. Web3rd set is 4 to 1 through 8 . 4th set is 5 to 1 through 4 . At that point, I was a little worn out during the stream and I gave up on finding an elegant solution for the 5 to 5 balancer. I'll return to it later. These should all be count perfect and compression perfect designs. If they aren't, feel to point them out and I'll improve them. WebSep 9, 2016 · Re: 90 degree 4-belt merge. by Mehve » Sat Aug 20, 2016 4:45 am. I guess it depends on your definition of "merge". Based on your design, I'm guessing you're not worried about keeping the paths distinct from each other. I used a 8:4 balancer design and turned half the inputs sideways to make this. Fits in a 7x6 plot of space neatly, or, if you ... father jonathan goertz